Enum ScopeId

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pub enum ScopeId {
    None,
    Wellen(ScopeRef),
}
Expand description

A backend-specific, numeric reference for fast access to the associated scope.

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None

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Wellen(ScopeRef)

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impl BasicTranslator<VarId, ScopeId> for ASCIITranslator

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fn name(&self) -> String

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fn basic_translate( &self, _num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for BFloat16Translator

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impl BasicTranslator<VarId, ScopeId> for BinaryTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for BitTranslator

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impl BasicTranslator<VarId, ScopeId> for DoublePrecisionTranslator

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impl BasicTranslator<VarId, ScopeId> for E4M3Translator

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impl BasicTranslator<VarId, ScopeId> for E5M2Translator

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impl BasicTranslator<VarId, ScopeId> for GroupingBinaryTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for HalfPrecisionTranslator

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impl BasicTranslator<VarId, ScopeId> for HexTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for IdenticalMSBsTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for InstructionTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates(&self, variable: &VariableMeta) -> Result<TranslationPreference>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for LeadingOnesTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for LeadingZerosTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for LebTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates(&self, variable: &VariableMeta) -> Result<TranslationPreference>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for NumberOfOnesTranslator

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fn name(&self) -> String

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fn basic_translate( &self, _num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for OctalTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for Posit16Translator

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impl BasicTranslator<VarId, ScopeId> for Posit32Translator

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impl BasicTranslator<VarId, ScopeId> for Posit8Translator

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impl BasicTranslator<VarId, ScopeId> for PositQuire16Translator

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impl BasicTranslator<VarId, ScopeId> for PositQuire8Translator

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impl BasicTranslator<VarId, ScopeId> for SignedTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, v: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for SinglePrecisionTranslator

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impl BasicTranslator<VarId, ScopeId> for TrailingOnesTranslator

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fn name(&self) -> String

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fn basic_translate( &self, _num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for TrailingZerosTranslator

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fn name(&self) -> String

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fn basic_translate( &self, num_bits: u64, value: &VariableValue, ) -> (String, ValueKind)

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference, Report>

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fn variable_info( &self, _variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo, Report>

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impl BasicTranslator<VarId, ScopeId> for UnsignedTranslator

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impl Clone for ScopeId

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fn clone(&self) -> ScopeId

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScopeId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ScopeId

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ScopeId

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ScopeId

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fn eq(&self, other: &ScopeId) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ScopeId

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Translator<VarId, ScopeId, Message> for AnyTranslator

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fn name(&self) -> String

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fn set_wave_source(&self, wave_source: Option<WaveSource>)

Notify the translator that the wave source has changed to the specified source
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fn translate( &self, variable: &VariableMeta, value: &VariableValue, ) -> Result<TranslationResult>

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fn variable_info(&self, variable: &VariableMeta) -> Result<VariableInfo>

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fn translates(&self, variable: &VariableMeta) -> Result<TranslationPreference>

Return TranslationPreference based on if the translator can handle this variable.
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fn reload(&self, sender: Sender<Message>)

By default translators are stateless, but if they need to reload, they can do by defining this method. Long running translators should run the reloading in the background using perform_work
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fn variable_name_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Option<VariableNameInfo>

Returns a VariableNameInfo about the specified variable which will be applied globally. Most translators should simply return None here, see the documentation VariableNameInfo for exceptions to this rule.
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impl Translator<VarId, ScopeId, Message> for ClockTranslator

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fn name(&self) -> String

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fn translate( &self, variable: &VariableMeta<VarId, ScopeId>, value: &VariableValue, ) -> Result<TranslationResult>

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fn variable_info(&self, _variable: &VariableMeta) -> Result<VariableInfo>

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fn translates(&self, variable: &VariableMeta) -> Result<TranslationPreference>

Return TranslationPreference based on if the translator can handle this variable.
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fn set_wave_source(&self, _wave_source: Option<WaveSource>)

Notify the translator that the wave source has changed to the specified source
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fn reload(&self, _sender: Sender<Message>)

By default translators are stateless, but if they need to reload, they can do by defining this method. Long running translators should run the reloading in the background using perform_work
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fn variable_name_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Option<VariableNameInfo>

Returns a VariableNameInfo about the specified variable which will be applied globally. Most translators should simply return None here, see the documentation VariableNameInfo for exceptions to this rule.
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impl Translator<VarId, ScopeId, Message> for EnumTranslator

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fn name(&self) -> String

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fn translate( &self, meta: &VariableMeta, value: &VariableValue, ) -> Result<TranslationResult>

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fn variable_info(&self, _variable: &VariableMeta) -> Result<VariableInfo>

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fn translates(&self, variable: &VariableMeta) -> Result<TranslationPreference>

Return TranslationPreference based on if the translator can handle this variable.
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fn set_wave_source(&self, _wave_source: Option<WaveSource>)

Notify the translator that the wave source has changed to the specified source
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fn reload(&self, _sender: Sender<Message>)

By default translators are stateless, but if they need to reload, they can do by defining this method. Long running translators should run the reloading in the background using perform_work
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fn variable_name_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Option<VariableNameInfo>

Returns a VariableNameInfo about the specified variable which will be applied globally. Most translators should simply return None here, see the documentation VariableNameInfo for exceptions to this rule.
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impl Translator<VarId, ScopeId, Message> for PluginTranslator

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fn name(&self) -> String

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fn set_wave_source(&self, wave_source: Option<WaveSource>)

Notify the translator that the wave source has changed to the specified source
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fn translate( &self, variable: &VariableMeta<VarId, ScopeId>, value: &VariableValue, ) -> Result<TranslationResult>

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fn variable_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo>

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference>

Return TranslationPreference based on if the translator can handle this variable.
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fn reload(&self, _sender: Sender<Message>)

By default translators are stateless, but if they need to reload, they can do by defining this method. Long running translators should run the reloading in the background using perform_work
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fn variable_name_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Option<VariableNameInfo>

Returns a VariableNameInfo about the specified variable which will be applied globally. Most translators should simply return None here, see the documentation VariableNameInfo for exceptions to this rule.
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impl Translator<VarId, ScopeId, Message> for SignedFixedPointTranslator

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fn name(&self) -> String

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fn translate( &self, variable: &VariableMeta<VarId, ScopeId>, value: &VariableValue, ) -> Result<TranslationResult>

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fn variable_info( &self, _: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo>

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference>

Return TranslationPreference based on if the translator can handle this variable.
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fn set_wave_source(&self, _wave_source: Option<WaveSource>)

Notify the translator that the wave source has changed to the specified source
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fn reload(&self, _sender: Sender<Message>)

By default translators are stateless, but if they need to reload, they can do by defining this method. Long running translators should run the reloading in the background using perform_work
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fn variable_name_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Option<VariableNameInfo>

Returns a VariableNameInfo about the specified variable which will be applied globally. Most translators should simply return None here, see the documentation VariableNameInfo for exceptions to this rule.
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impl Translator<VarId, ScopeId, Message> for StringTranslator

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fn name(&self) -> String

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fn translate( &self, _variable: &VariableMeta, value: &VariableValue, ) -> Result<TranslationResult>

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fn variable_info(&self, _variable: &VariableMeta) -> Result<VariableInfo>

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fn translates(&self, variable: &VariableMeta) -> Result<TranslationPreference>

Return TranslationPreference based on if the translator can handle this variable.
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fn set_wave_source(&self, _wave_source: Option<WaveSource>)

Notify the translator that the wave source has changed to the specified source
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fn reload(&self, _sender: Sender<Message>)

By default translators are stateless, but if they need to reload, they can do by defining this method. Long running translators should run the reloading in the background using perform_work
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fn variable_name_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Option<VariableNameInfo>

Returns a VariableNameInfo about the specified variable which will be applied globally. Most translators should simply return None here, see the documentation VariableNameInfo for exceptions to this rule.
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impl Translator<VarId, ScopeId, Message> for UnsignedFixedPointTranslator

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fn name(&self) -> String

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fn translate( &self, variable: &VariableMeta<VarId, ScopeId>, value: &VariableValue, ) -> Result<TranslationResult>

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fn variable_info( &self, _: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo>

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fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference>

Return TranslationPreference based on if the translator can handle this variable.
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fn set_wave_source(&self, _wave_source: Option<WaveSource>)

Notify the translator that the wave source has changed to the specified source
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fn reload(&self, _sender: Sender<Message>)

By default translators are stateless, but if they need to reload, they can do by defining this method. Long running translators should run the reloading in the background using perform_work
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fn variable_name_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Option<VariableNameInfo>

Returns a VariableNameInfo about the specified variable which will be applied globally. Most translators should simply return None here, see the documentation VariableNameInfo for exceptions to this rule.
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impl Eq for ScopeId

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impl StructuralPartialEq for ScopeId

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