pub struct SignedFixedPointTranslator;Trait Implementations§
Source§impl Translator<VarId, ScopeId, Message> for SignedFixedPointTranslator
impl Translator<VarId, ScopeId, Message> for SignedFixedPointTranslator
Source§fn translate(
&self,
variable: &VariableMeta<VarId, ScopeId>,
value: &VariableValue,
) -> Result<TranslationResult>
fn translate( &self, variable: &VariableMeta<VarId, ScopeId>, value: &VariableValue, ) -> Result<TranslationResult>
Translate the specified variable value into a human-readable form
Source§fn variable_info(
&self,
_: &VariableMeta<VarId, ScopeId>,
) -> Result<VariableInfo>
fn variable_info( &self, _: &VariableMeta<VarId, ScopeId>, ) -> Result<VariableInfo>
Return information about the structure of a variable, see
VariableInfo.Source§fn translates(
&self,
variable: &VariableMeta<VarId, ScopeId>,
) -> Result<TranslationPreference>
fn translates( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Result<TranslationPreference>
Return
TranslationPreference based on if the translator can handle this variable.Source§fn set_wave_source(&self, _wave_source: Option<WaveSource>)
fn set_wave_source(&self, _wave_source: Option<WaveSource>)
Notify the translator that the wave source has changed to the specified source
Source§fn translate_numeric(
&self,
variable: &VariableMeta<VarId, ScopeId>,
value: &VariableValue,
) -> Option<f64>
fn translate_numeric( &self, variable: &VariableMeta<VarId, ScopeId>, value: &VariableValue, ) -> Option<f64>
Translate a variable value to a numeric f64 for analog rendering. Read more
Source§fn reload(&self, _sender: Sender<Message>)
fn reload(&self, _sender: Sender<Message>)
By default translators are stateless, but if they need to reload, they can
do by defining this method.
Long running translators should run the reloading in the background using
perform_workSource§fn variable_name_info(
&self,
variable: &VariableMeta<VarId, ScopeId>,
) -> Option<VariableNameInfo>
fn variable_name_info( &self, variable: &VariableMeta<VarId, ScopeId>, ) -> Option<VariableNameInfo>
Returns a
VariableNameInfo about the specified variable which will be applied globally.
Most translators should simply return None here, see the
documentation VariableNameInfo for exceptions to this rule.Auto Trait Implementations§
impl Freeze for SignedFixedPointTranslator
impl RefUnwindSafe for SignedFixedPointTranslator
impl Send for SignedFixedPointTranslator
impl Sync for SignedFixedPointTranslator
impl Unpin for SignedFixedPointTranslator
impl UnwindSafe for SignedFixedPointTranslator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> GetSetFdFlags for T
impl<T> GetSetFdFlags for T
Source§fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
fn get_fd_flags(&self) -> Result<FdFlags, Error>where
T: AsFilelike,
Query the “status” flags for the
self file descriptor.Source§fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
fn new_set_fd_flags(&self, fd_flags: FdFlags) -> Result<SetFdFlags<T>, Error>where
T: AsFilelike,
Source§fn set_fd_flags(&mut self, set_fd_flags: SetFdFlags<T>) -> Result<(), Error>where
T: AsFilelike,
fn set_fd_flags(&mut self, set_fd_flags: SetFdFlags<T>) -> Result<(), Error>where
T: AsFilelike,
Set the “status” flags for the
self file descriptor. Read moreSource§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more