pub(crate) struct PatStack {
pats: Vec<DeconstructedPattern>,
}
Fields§
§pats: Vec<DeconstructedPattern>
Implementations§
Source§impl PatStack
A stack of subptaterns representing a part of a pattern which
is currently being evaluated.
impl PatStack
A stack of subptaterns representing a part of a pattern which is currently being evaluated.
pub(crate) fn new(inner: Vec<DeconstructedPattern>) -> Self
fn head(&self) -> &DeconstructedPattern
Sourcefn pop_head(&self, ctor: &Constructor) -> PatStack
fn pop_head(&self, ctor: &Constructor) -> PatStack
Remove the left-most pattern, re-adding the fields of the pattern to the stack.
For example, a stack containing [Some((_, _)), None]
popped once would
result in [(_, _), None]
, and [_, _, None]
after a second pop
fn is_empty(&self) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for PatStack
impl RefUnwindSafe for PatStack
impl Send for PatStack
impl Sync for PatStack
impl Unpin for PatStack
impl UnwindSafe for PatStack
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