fn variable_draw_commands(
displayed_variable: &DisplayedVariable,
display_id: DisplayedItemRef,
timestamps: &[(f32, BigUint)],
waves: &WaveData,
translators: &TranslatorList,
view_width: f32,
viewport_idx: usize,
use_dinotrace_style: bool,
) -> Option<VariableDrawCommands>Expand description
Common setup for variable draw commands: extracts metadata and determines rendering mode. Routes to either analog or digital command generation.